EU remote
Software Engineer Intern - Two Dots
About this role
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone.
Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences.
Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level. Join us and be part of the play! Position Overview We’re looking for a Mobile Engineer Intern to join our Game Development team. You'll work with senior developers on our internal game development tools and libraries, and contribute to the efficiency of our game production pipeline.
This is hands-on engineering work with real ownership, and we expect a high standard from day one. What You'll Do Develop and improve internal libraries together with other teams. Implement scoped tasks end to end, from understanding the problem to delivering a reviewed, tested solution. Write short technical design documents before implementing, to guide your own work. Profile, debug and optimize on real iOS and Android devices.
Work on third-party integrations and platform-specific functionality. Improve technical documentation and training resources. Work with people from different teams and areas, and keep them informed of progress and blockers. Take part in code reviews, giving and receiving direct feedback. What You Bring Strong C# and programming fundamentals: data structures, algorithms and object-oriented design. Proficiency in Unity3D, demonstrated by at least one complete project we can see (published, or a repository we can read).