EU remote
Senior Visual Design Artist – League of Legends (12 Month Contract)
About this role
Riot Visual Designers seek to craft the best player experiences through their knowledge of systemic design, graphic design, interactivity, layout, typography, colour theory, and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.
As a Senior Visual Designer on League of Legends , you will work collaboratively with other visual designers and artists to develop interactive experiences for League of Legends. We need your help producing assets of the highest quality to help immerse our players in the world of Runeterra. You will be embedded into a Dublin-based team working closely with developers and will report into the Production Director. You will work closely with the Art Director to collaborate with other artists to develop style guides, set visual direction, implement content, and improve on existing design work in and around the game.
This role will be based in the Dublin office on a hybrid basis on a 12 month contract. Responsibilities: Help shape UI direction for the League of Legends features, defining directions that meet the creative goals, and artistic direction of the project. Create visually balanced and intuitive interfaces that show a strong grasp of readability, hierarchy, platform, and player behaviour patterns. Create and extend themes throughout the project establishing style guides, design systems, and conventions.
Understand concepts and process behind the existing guides, but also know when to break the rules. Collaborate with art, game design, UX design and engineering to create a compelling visual experience that meets the goals for player interaction Create assets through each stage of development, driving the development of concepts from early ideation all the way to implementation in game engine Use deep knowledge of systemic design, graphic design, interactivity, layout, typography, color theory, and illustration to create seamless player experiences Possess a growth mindset, seeking mentorship from the discipline artists and community Help uphold, innovate within, and elevate the quality bar for your discipline.