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Senior Product Manager – Engagement & AI Game-Based Learning

Novakid SchoolPosted 20 Oct 2026

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About this role

NovaKid is a global leader in online English education for children aged 4–12, serving 100000+ students across 50+ countries. As the Product Manager for Engagement & AI Game-Based Learning, you will own the "non-live" student experience. Your goal is to transform the Novakid Kid’s Area from a supplementary area into a significant driver of engagement for young kids. You will lead the development of self-guided English learning games and integrate cutting-edge AI-based self-practice tools that encourage children to speak more, practice safely, and stay motivated between their 1:1 teacher sessions.

Focus: Kid’s Area, Self-Learning Games, AI Features, Learning Engine What you’ll do Lead a small team of designers and developers (with access to analytical and research resources). Design and scale features like Pandy AI Tutor to provide 24/7, judgment-free speaking practice for students across various proficiencies. Own the roadmap for current and future gamified worlds, focusing on LLM based learning mini-games that reinforce curriculum-aligned vocabulary and grammar.

Use AI to create adaptive learning paths that adjust game difficulty and content in real-time based on a child’s performance in both live classes and self-study (Learning Engine). Work with engineering to refine Speech-to-Text and AI prompting logic to maximize student speaking time—aiming for the high-engagement levels seen in AI-only learning models. Design and manage the "Economy of Fun," including avatars, star rewards, and other gamification features that compete for a child's attention against mainstream apps.

Work closely with designers, engineers, curriculum developers, and teacher operations to turn user insights into high-quality educational content and engaging UX. Requirements What you’ll have 4+ years’ experience in a PM role. Hands-on experience in AI-powered features (prompt engineering, conversational AI, or adaptive algorithms). Strong background in mobile gaming or highly gamified EdTech, with a deep understanding of reward systems, level progression, and retention hooks for kids.

Proven ability to build interfaces for 4–12-year-olds that are intuitive, safe, and require zero parental intervention. Proficiency in analytical tools to analyze engagement metrics and game-completion rates. Manage the Agile process with our engineering team, ensuring that prototypes are delivered and scaled with technical excellence. You thrive in a 100% remote, distributed team environment and are a master of tools like JIRA and Slack.

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Excellent spoken and written English. What we offer Fully remote work A chance to shape the future of AI-driven education A fun, dynamic team that loves building innovative products Unlimited holidays, because we trust you to deliver Originally posted on Himalayas

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