UK remote
Production Intern
About this role
Who We Are: Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact. At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy.
If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you. Position Overview: Love the process of making great games? Do you like to help guide others through the process from concept through to managing live games? We are looking for a Production Intern to join us at Gram Games and partner with our producers on all aspects of production You will be a driving force within your team, assisting them with planning and execution to achieve the highest quality.
You will empower your team to deliver an outstanding game with high quality, on budget, and on time. Come join us! You’ll find a dynamic and engaging culture while being a key driver in rapidly delivering features to our players. Duration: 12 Months What You’ll Do: Planning & Execution: Working with design, product management, feature teams, leadership, and partner teams, you will ensure clarity of the team’s goals, work with stakeholders and the team to set backlog priorities, and foster ownership of these goals within the team.
Communication & Leadership: Facilitate and ensure clear communication, written, verbal, and visual, between disciplines, teams, and individuals. This includes transparent progress, status, and risk reporting, as well as quantitative production delivery metrics. You are adept at keeping everyone in sync with plans and any updates as they happen. Release Management: Ensure high-quality releases by working with QA, Development, Design, Art, Product, and other teams to make sure our releases are well-defined, clearly communicated, high-quality, and compliant with all requirements.