EU remote
Lead Lighting Artist
About this role
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.
Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Housemarque is looking for a talented Lead Lighting Artist to join our team! THE JOB As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art Director.
You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting pipelines, and ensure the team maintains both artistic quality and technical performance across the project. If you care about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you! Important : A portfolio with a detailed breakdown showcasing high-end, real-time lighting work is required.
Applications missing this will be automatically discarded. What will your day-to-day look like? Work with the Art Director and Technical Art Director to plan and scope lighting needs for each project. Define and maintain best practices and workflows for real-time lighting. Lead and mentor the lighting team, encouraging professional growth and team cohesion. Establish artistic and technical lighting targets for both in-house and external teams.
Balance leadership tasks with hands-on content creation (lighting levels, cinematics). Support lighting team members in daily tasks when needed. Review lighting work regularly, offering both technical and artistic feedback to raise overall quality. Ensure consistency in lighting style and quality across the entire project. Collaborate with other departments to ensure lighting assets meet visual, gameplay, and technical needs.