Remote
Junior/Senior or Staff Software Engineer, Inference / Compute Infrastructure Engineering
About this role
About the Role REMOTE IN INDIA We're looking for a software engineer to build the Kubernetes-native control plane that provisions and runs our GPU inference fleet. You'll design a manifest-driven API where the inference team declares what they need, whether that's a cluster, a model deployment, or a capacity change, and our controllers handle the reconciliation, provider/runtime selection, and lifecycle management underneath, so the inference team never has to know or care which specific serving stack, scheduler, or hardware pool is doing the work.
You'll also build the systems that keep the fleet efficient, not just running, including defragmentation and rebalancing logic that consolidates scattered workloads back into contiguous capacity, and scheduling/bin-packing improvements that push GPU utilization up without hurting latency. The core value we're after is decoupling the people building on top of the platform from the operational and runtime complexity underneath, while squeezing more usable capacity out of the same hardware.
You'll build the controllers, reconciliation loops, and self-service surface (API/CLI, not tickets) that make that decoupling real, plus the event-driven health, remediation, and utilization systems that keep it running and efficient without a human in the loop. Strong candidates have hands-on experience with Kubernetes controller/CRD patterns, have built or operated a platform API that abstracts multiple backends behind one interface, understand GPU scheduling and capacity efficiency (fragmentation, bin-packing, right-sizing), and think about GPU infrastructure as software to be engineered.
A product mindset - you've built internal platforms or APIs consumed by other engineering teams and care about the developer experience of what you ship. You build it, you own it. You are not only responsible for delivering the software but also for operating and supporting it in production. Responsibilities Build the provisioning state machine: design and implement the software that models the full lifecycle of a physical host from discovery, inference bring-up to GPU driver/CUDA stack, health validation, and decommission/RMA — as explicit, versioned states and transitions.