EU remote
Art Director
About this role
We are looking for an entrepreneurial Art and Design guru who is like a Shiva God with 6 hands can lead implementation of all art/design/UI/creative aspects that includes collectible cards, website, marketplace and mobile game. Key Responsibilities: Be responsible for the graphic design and style of the company - logo, banners, content and merchandise - you are passionate to make it shine as a representation of our identity and brand; Be responsible for the front-end/visual side of LOCGame website; Be responsible for the visual/graphic/UI of LOCG marketplace; Work closely with the CEO to support the strategy of Rbl Labs and LOCGame; Determine the visual style of a collectible card game Lead the team of in-house 2D/3D artists, animators, VFX and UI artists Maintain needed quality level of all visual assets including animation and VFX Manage the outsourcing art teams to maintain needed quality level of all assets and in line with the needed art style Manage the creation of art assets for media and website of the project to keep them in line with the art style of the project Assets creation for a collectible card game (concept art, characters art, card illustrations, UI) Requirements: Be hands-on with graphic design, visual assets and art production tools (Photoshop, Illustrator and others); Knowledge of principals of creation of UX/UI for websites Being familiar with NFT marketplaces as a user; Minimum of 4 years of experience in Game Art.
Experience of managing the art team which consisted of 2D/3D artists, animators, VFX and UI artists. Mastery in identifying existing visual styles and the ability to implement them. Great sense for quality and acute attention to detail. Experience with creation of 2D/3D animation that is enough to be able to set up the creation pipeline and control the quality of animation and VFX. Experience with creation of UI for games Deep knowledge and understanding of pipelines of visual assets creation for different kinds of platforms.
Experience in working together with programmers, game designers, UX specialists on finding design and implementation solutions. Previous experience with task organizing tools such as Jira, Trello, You Track or equivalents. Experience working with projects developed with Unity or Unreal Engine. - Experience in usage of Version Control Systems (Git, Mercurial or other) Strong communication skills with the ability to take and deliver constructive feedback.